Appearance
Installation & Setup
Install from Fab
- In the Epic Games Launcher, open your Fab Library.
- Find Dynamic Wind Studio and click Install to Engine (Unreal Engine 5.7).
- In your project: Edit → Plugins, enable CAA Dynamic Wind Studio, restart the editor.
Enabling the plugin also enables its dependencies: Epic's Dynamic Wind (experimental in 5.7) and ProceduralMeshComponent.
Requirements
- Unreal Engine 5.7, Win64.
- Enable Nanite on the build for Epic's GPU Dynamic Wind.
Open the Studio
- Content Browser → right-click a Static Mesh → Rig in Dynamic Wind Studio.
- Level Editor toolbar → Wind Studio.

