Appearance
Keyboard shortcuts
Industry-standard keys (Maya, 3ds Max, Blender, Houdini, Photoshop, Unreal). None of them touches Unreal's viewport navigation, and none fires while you type in a text field.
| Keys | Action |
|---|---|
| Click / drag on empty space | Pick / box select. Shift adds, Ctrl removes. |
| Double-click | Select the whole part under the cursor (Shift adds) |
| Ctrl+A | Select the whole part of the selection; again: the whole mesh |
| Esc | Clear selection (Edit Pivot: cancel) |
| Ctrl+I / Ctrl+Shift+I | Invert selection |
| = / - > / < Ctrl+Num+ / Ctrl+Num- | Grow / shrink selection |
| H | Hide selection |
| Alt+H / Ctrl+H | Unhide all |
| Shift+H / I / Ctrl+1 / Num / | Isolate selection |
| F | Frame selection (whole mesh when nothing is selected) |
| Home | Frame the whole mesh |
| V | Select tool |
| T | Move tool (bones, root) |
| J | Place Bones tool |
| R | Paint Weights tool |
| P / Insert | Edit Pivot tool |
| Enter | Edit Pivot: accept the pivot |
| B | Brush / island selection |
| [ / ] | Paint: brush size. Otherwise: wind weight of the selected bones |
| Shift+[ / Shift+] | Paint: brush strength |
| Shift / Ctrl + paint | Smooth / invert (Add <-> Subtract) while painting |
| Space / Alt+V | Simulate Wind on / off |
| Alt+1 ... Alt+5 | Display: Lit, Parts, Clay, Weights, Wind |
| 5 / 6 | Display: Clay / Lit |
| Shift+1 ... Shift+6 | Tabs: Parts, Bones, Wind, Interaction, Build, Docs |
| G | Hide / show all viewport helpers |
| F2 | Rename the selected bone or part |
| Del / Backspace | Delete the selected bone, or remove the selected triangles from their parts |
| Ctrl+Z / Ctrl+Y / Ctrl+Shift+Z | Undo / redo |
| Ctrl+S | Save the rig now (autosave file) |
| F7 | Build Skeletal Mesh |
| F1 | Docs entry of the hovered control, otherwise this sheet |
| Ctrl+Alt + hover | Extended tooltip |
| RMB + W A S D Q E Alt + mouse MMB | Unreal viewport navigation (unchanged) |

